+ Added separate icon for the Canadian armored unit (still the same unit type as the UK armoured to allow sharing replacements)
+ Airforce can use MPs to prepare for the next sortie to make it more efficient
+ Revamped movement arrows
+ Setting: Scattered Units marked with symbols
+ Setting: Alter how strongly hexagon grid is drawn
+ Rear area units with multiple MPs might not leave movement arrows
+ Only one Disband action (via long press of REL button) allowed per turn
+ 40 UNDOs
+ Less German replacements near the coastal hexagons
+ Added US M18 Tank Destroyer Units (later July reinforcements)
+ Allied will have small combat penalty during the June 18-20 Channel Storm which disrupts supply lines
+ Setting: Turn Canadian Infantry ON/OFF (two divisions)
+ Combined OST battalions into bigger units (more HP) to reduce their numbers (new games only)
v6.6.7
+ Cut off dugouts etc immobile defensive structures might lose HP (20% chance)
+ Setting: Turn ||| markers ON/OFF (Forest)
+ HOF: Normal Difficulty Level shows Average TurnCount
+ Withdrawing unit favors clear terrain and cities more
v6.6.4
+ Each unit tracks the number of hexagons they move
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units
+ New Forest icon: Forest drawn bigger if covered by unit
+ HOF cleanup
+ Ost Unit max HP from 3 to 2
+ Each unit tracks the number of hexagons they move during the campaign (shown at Unit Info or Unit Tally)
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units (turn off on ancient devices)
+ New Forest icon: Forest drawn bigger if covered by unit (better visibility, less marker-clutter on the units), replaces the both previous forest icons which simply did not work with this new feature
+ HOF Cleared from the oldest scores
+ Ost Unit max HP from 3 to 2
v6.6.2
+ Setting: Turn Flamethrower resource ON/OFF
+ AI tweaks and refinements, more focus on defending major cities
+ HOF cleared from the oldest scores
+ Smaller Application Size
v6.6
+ Setting: Turn US-UK Airborne Troops ON/OFF
+ Setting: Turn US Army Rangers & British Commandos ON/OFF
+ HOF cleared from the oldest scores
+ New lighter sea-water hexagon icon & lighter rivers (take II)
+ Bug fix: Encircled AI units were too passive
+ Guide: Updated texts and fixed typos
+ Setting: Turn US-UK Airborne Troops ON/OFF
+ Setting: Turn US Army Rangers & British Commandos ON/OFF
+ HOF cleared from the oldest scores
+ New lighter sea-water hexagon icon & lighter rivers (take II)
+ Bug fix: Encircled AI units were too passive
+ Guide: Updated texts and fixed typos
+ Fix: Oversized unit icons (smaller app size)
v6.5.8
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Added OST-text to OST-battalions
v6.5.6
+ Setting: Show minimap during AI movement phase ON/OFF
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ Relocated 4 settings (Unit History, Shorten Nearby text, Shorten War Status, Text Variation) to Settings View (Main)
+ Removed Confirm Ending Turn dialog ON-OFF setting
v6.5.6
+ Setting: Show minimap during AI movement phase ON/OFF
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ Relocated four settings (Unit History, Shorten Nearby text, Shorten War Status, Text Variation) to Settings View (Main)
+ Removed Confirm Ending Turn dialog option
v6.5.4
+ Setting: Size option for Movement Arrows
+ Setting: Minimap includes road in black color
+ HOF cleared from the oldest scores
+ AI tweaks: more realistic more defensive attitude
+ Setting: Size option for Movement Arrows
+ Setting: Minimap includes railway-road network in black color
+ HOF cleared from the oldest scores (a lot of tweaking in this year)
+ AI tweaks: more realistic more defensive attitude
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)
+ Strength Map: U-Size button at the bottom of the screen replaced with Str:Map button
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more)
+ Setting: Turn Crab Flail mine cleaner tanks ON/OFF
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
+ Unit History for Ground Combat Units (Select Unit - Info - Unit History)
+ 10 undo movement actions per campaign (only applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ Most or Least combat ** markers only updated between turns
+ Graphic optimizations (faster screen update, smaller app size)
+ AI: Increased priority of taking large enemy cities
+ HOF cleared from the oldest scores
+ Unit Tally includes list of units with most battles
+ Unit Tally will include HP losses for each unit type
+ Setting: Mechanized units might lose MPs due to being out of fuel (off by default)
+ Shorten Bombardment/Barrage as Hit (later turns)
+ Increased maximum minimap size to 20
+ New yellowish old map background #22
+ HOF cleared from the oldest scores
+ 50 new military history quotations
+ Setting: Turn Bazookas ON/OFF
+ Setting: Turn Anti-Aircraft Guns ON/OFF
+ Increased maximum minimap size from 16 to 18
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
+ 50 new military history quotations
v6.3.6
+ Setting: HP marker background color: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
v6.3.4
+ Altered location of zoom out button (-Z-)
+ Icons: Color & Contrast enhancements
+ Improved Mine-Cleaner tank icon
v6.2.4
+ Altered location of zoom out button (-Z-) to work better on small screens
+ Icons: Color & Contrast enchancements
+ Improved Mine-Cleaner tank icon
v6.3.2
+ New resource: AA Guns: Reduce between-turns strafing by German aifroce
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ German area control flag replaced with a flag with GER-text
+ HOF shows scores with normal Difficulty Level first
+ Unit Icons Size button has bigger range
v6.3.2
+ New resource: AA Guns: Reduce between-turns strafing by German aifroce
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ German area control flag replaced with a flag with GER-text
+ HOF shows scores with normal Difficulty Level first
v6.3
+ Unit Icons Size button has bigger range
+ Setting: Turn Minefields ON/OFF
+ HOF cleared from the oldest scores
+ 70 new history quotations
v6.3
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ Setting: Turn Minefields ON/OFF
+ HOF cleared from the oldest scores
+ 70 new military history quotations
v6.2.8
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Touches between menu items are ignored to prevent accidental taps
+ Setting: Turn Road marker [##] or City marker [CC] on/off
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off